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We did a small oopsie and forgot to include a couple of fixes that were meant to go out in yesterday's second stability patch so we're getting them out this this morning (they were listed but now they're actually fixed):

  • 2nd Boss on Hard no longer has Poison AOE attack (moved to Nightmare mode)
  • 6th Boss should be framed better during combat.
  • Various English, German & Japanese text fixes.

A special thank you to BadMedium for pointing out that the first two weren't actually fixed and to Rapscallion for several German text fixes.



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