We did a small oopsie and forgot to include a couple of fixes that were meant to go out in yesterday's second stability patch so we're getting them out this this morning (they were listed but now they're actually fixed):
- 2nd Boss on Hard no longer has Poison AOE attack (moved to Nightmare mode)
- 6th Boss should be framed better during combat.
- Various English, German & Japanese text fixes.
A special thank you to BadMedium for pointing out that the first two weren't actually fixed and to Rapscallion for several German text fixes.